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Version history

  • 2.3.0 release notes

    • Upgraded project to Unity 2022.3.0 LTS.
  • 2.2.0 release notes

    • Added additional download using Unity 2022.3.0 LTS for convenience.
  • 2.1.0 release notes

    • Upgraded project to Unity 2021.3.19 LTS.
    • Updated the Unity IAP integration to the latest version of the in-app purchasing package.
    • Updated the documentation to point to the new wiki.
  • 2.0.0 release notes

    • Upgraded project to Unity 2021.3.13 LTS.
    • Fixed incorrect cost being used when refilling lives.
  • 1.9.2 release notes

    • Upgraded project to Unity 2021.3.11 LTS.
    • Added UI support for notched devices.
  • 1.9.1 release notes

    • Removed redundant platform check from Unity Ads integration code.
  • 1.9.0 release notes

    • Upgraded project to Unity 2021.3.6 LTS.
  • 1.8.0 release notes

    • Upgraded project to Unity 2020.3.33 LTS.
    • The Unity Ads integration is now disabled by default and needs to be manually enabled by the user in order to prevent potential issues with mobile builds.
  • 1.7.0 release notes

    • Upgraded project to Unity 2020.3.30 LTS.
    • Updated Unity Ads package to latest version (4.0.0).
  • 1.6.1 release notes

    • All the level buttons in the map scene have the correct level number now.
  • 1.6.0 release notes

    • Updated Unity Ads integration to the latest recommended code.
  • 1.5.0 release notes

    • Upgraded project to Unity 2020.3.20 LTS.
    • Upgraded all dependencies to their latest version.
  • 1.4.0 release notes

    • Upgraded project to Unity 2019.4.0 LTS.
  • 1.3.1 release notes

    • Upgraded project to Unity 2019.3.9.
    • Improved bubble pooling behavior to prevent situations where new bubbles were not available.
    • Fixed falling animation of bubbles not being played.
  • 1.3.0 release notes

    • Upgraded project to Unity 2019.3.7.
    • Updated Unity Ads integration to work with the latest version of the Advertisement library.
  • 1.2.1 release notes

    • Fixed level scrolling not working after completing all levels.
  • 1.2.0 release notes

    • Upgraded project to Unity 2018.4.0.
    • Fixed lives system not updating correctly when the game goes to background on mobile platforms.
  • 1.1.1 release notes

    • Fixed lives system not using the MaxLives constant when refilling lives.
  • 1.1.0 release notes

    • Upgraded project to Unity 2018.3.0.
  • 1.0.7 release notes

    • Upgraded project to Unity 2018.2.18.
  • 1.0.6 release notes

    • Fixed obsolete calls when building for mobile with IAP enabled.
    • Upgraded project to Unity 2018.2.11.
  • 1.0.5 release notes

    • Added in-game score text to bubbles that explode.
    • In-game UI buttons cannot be pressed during the end game sequence anymore.
    • Fixed inconsistent behavior of the special bubbles when colliding with the level's ceiling.
    • Upgraded project to Unity 2018.2.10.
  • 1.0.4 release notes

    • Fixed interaction between boosters and void bubbles.
    • Fixed cloud bubbles not freeing leaves when exploding on top of a level.
    • Upgraded project to Unity 2018.2.8.
  • 1.0.3 release notes

    • Fixed player being able to shoot bubbles downwards on mobile.
    • Upgraded project to Unity 2018.2.7.
  • 1.0.2 release notes

    • Fixed rare race condition with groups of iced bubbles.
    • Fixed rare race condition with booster explosions preventing the player from shooting.
    • Fixed rare race condition with islands containing an iron bubble not falling as soon as possible.
    • Fixed player being able to swap bubbles or use the energy bubble while the end game sequence is taking place.
  • 1.0.1 release notes

    • Added in-game purchasable boosters.
    • Upgraded project to Unity 2018.2.6.
  • 1.0 release notes

    • Initial release.