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Version history

  • 2.6.0 release notes

    • Fast enter play mode is now supported.
    • You can now test levels directly in the game scene without going through the home and level scenes first. This is how you can do it.
  • 2.5.0 release notes

    • Upgraded project to Unity 2022.3.0 LTS.
  • 2.4.0 release notes

    • Added additional download using Unity 2022.3.0 LTS for convenience.
  • 2.3.0 release notes

    • Upgraded project to Unity 2021.3.19 LTS.
    • Updated the Unity IAP integration to the latest version of the in-app purchasing package.
    • Updated the documentation to point to the new wiki.
  • 2.2.0 release notes

    • Upgraded project to Unity 2021.3.9 LTS.
  • 2.1.1 release notes

    • Removed redundant platform check from Unity Ads integration code.
  • 2.1.0 release notes

    • Upgraded project to Unity 2021.3.6 LTS.
  • 2.0.0 release notes

    • Upgraded project to Unity 2020.3.33 LTS.
    • The Unity Ads integration is now disabled by default and needs to be manually enabled by the user in order to prevent potential issues with mobile builds.
  • 1.9.0 release notes

    • Upgraded project to Unity 2020.3.30 LTS.
    • Updated Unity Ads package to latest version (4.0.0).
  • 1.8.0 release notes

    • Updated Unity Ads integration to the latest recommended code.
  • 1.7.0 release notes

    • Upgraded project to Unity 2020.3.20 LTS.
    • Upgraded all dependencies to their latest version.
  • 1.6.0 release notes

    • Upgraded project to Unity 2019.4.0 LTS.
  • 1.5.1 release notes

    • Upgraded project to Unity 2019.3.9.
  • 1.5.0 release notes

    • Upgraded project to Unity 2019.3.7.
    • Updated Unity Ads integration to work with the latest version of the Advertisement library.
  • 1.4.1 release notes

    • Fixed level scrolling not working after completing all levels.
  • 1.4.0 release notes

    • Upgraded project to Unity 2018.4.0.
  • 1.3.4 release notes

    • Upgraded project to .NET 4.x.
  • 1.3.3 release notes

    • Fixed display bug with the level stars when 0 stars were obtained by the player.
  • 1.3.2 release notes

    • Fixed collectables incorrectly animating their position very slightly over time.
  • 1.3.1 release notes

    • Fixed in-game boosters being able to be applied over existing boosters.
    • Fixed level 80 button pointing to level 76 by mistake.
    • Tweaked lose popup sound.
  • 1.3.0 release notes

    • Upgraded project to Unity 2018.3.0.
    • Moved the editor tools to the Tools menu option.
  • 1.2.9 release notes

    • Upgraded project to Unity 2018.2.18.
  • 1.2.8 release notes

    • Fixed lives system not updating correctly when the game goes to background on mobile platforms.
  • 1.2.7 release notes

    • Upgraded project to Unity 2017.4.0 LTS (you can find more information about Unity LTS releases here).
    • Fixed exception happening when running under .NET 4.x.
    • Added resolution utility to the editor.
  • 1.2.6 release notes

    • Added player preferences tab to game settings editor (useful for testing).
  • 1.2.5 release notes

    • Removed the unnecessary loading popup for IAP purchases on Android.
  • 1.2.4 release notes

    • Levels with collectables do not generate more collectables than those strictly required now.
    • Fixed player input spamming.
  • 1.2.3 release notes

    • Fixed rare bug with the level scene scrolling.
  • 1.2.2 release notes

    • Fixed the level scene clouds not working in Unity 2017.3.
  • 1.2.1 release notes

    • Boosters are chained now.
  • 1.2.0 release notes

    • Implemented booster combos.
  • 1.1.0 release notes

    • Implemented support for rewarded ads via Unity Ads.
    • Implemented support for in-app purchases via Unity IAP.
    • Implemented level penalties: you can optionally apply a penalty (in time or moves) to the player when he misses a match.
    • Level scores are stored in PlayerPrefs now.
    • Fixed bug that caused the background that fades in when buying a booster during a game to never disappear when placing the booster very quickly.
  • 1.0.1 release notes

    • Fixed bug that caused the level limit to be negative sometimes.
    • Fixed some animator warnings.
  • 1.0 release notes

    • Initial release.